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Jerry Carpenter: KB’s Gametoilet

GameToilet

Jerry Carpenter is the mastermind behind KBsGameToilet. He has a very sensible job in game development, but outside of that designs and illustrates one decidedly insensible flash game every day. He’s got up to four hundred and three at the time of writing, and number four hundred and four is probably in progress right now.

When, in the explanation for this event, I mentioned a talk that made us cry laughing, this was it. It’s not just a funny talk though. Ideas are often given short shrift by people in the games industry: “Anyone can have ideas”, “But what do you actually do?”, etc., which are all legitimate criticisms. Neither those evaluations, nor the ideas themselves are a problem at all. The problem is when people respond to such criticism by ceasing to cultivate their imaginations.

In the same way a photographer has hundreds of unused shots lying around on contact sheets, or Danny McAskill is often covered in cuts and bruises from all the tricks that get edited out, Jerry has hundreds of unmade game designs. He amply illustrates that when we accept that ideas can flow far faster than we’ll ever be able make them, the results can in fact be glorious.

(Our favourite is Black Arrows)

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