Today we have mods, game design, art (and possibly Ert) to share with you, and this still isn’t everything we’re going to announce. Expect more early next week.

William Pugh and Dominik Johann will be making a game live on stage in just half an hour. William is designer of Birdball and co-creator of The Stanley Parable. Dominik is a prolific artist with a portfolio here, and he did the pixel art for one of our favourite local multiplayer games, LAZA KNITEZ!

Kevin Patterson is an artist. He’ll be here fresh from A Maze Berlin with The Kevin Patterson Experience, and will be leading a very special Art walk…
It’s been twenty-two years since the release of DOOM, but the modding scene for it is still going, and their work is incredible. Such as, this realtime weather engine for DOOM:
or this total conversion that adds more up to date rendering techniques from, well, everything that’s happened since DOOM:
The incredible Jazz Mickle, part of the team behind The Adventures of Square, will be coming to tell us about the amazing things people are doing with engines like GZDoom. She also made a game called Shoot Car, Shit Pants, and has a portfolio here.
