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Archive for the ‘News’ Category

Nutclough, Magpie Collection

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As well as doing some of our own filming, we went out with our cameras to help William Pugh film stuff for the Magpie Collection last week. It’s a good cause, helping a group of developers who had stuff stolen recently.

The videos were all shot in Nutclough, beside the Birchcliffe Centre, and that’s where some of the outdoor things for Feral Vector will be taking place. Here are some images showing how lovely the area is. Also, a picture of William.

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DOOM, Kevin Patterson

Today we have mods, game design, art (and possibly Ert) to share with you, and this still isn’t everything we’re going to announce. Expect more early next week.

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William Pugh and Dominik Johann will be making a game live on stage in just half an hour. William is designer of Birdball and co-creator of The Stanley Parable. Dominik is a prolific artist with a portfolio here, and he did the pixel art for one of our favourite local multiplayer games, LAZA KNITEZ!

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Kevin Patterson is an artist. He’ll be here fresh from A Maze Berlin with The Kevin Patterson Experience, and will be leading a very special Art walk…

It’s been twenty-two years since the release of DOOM, but the modding scene for it is still going, and their work is incredible. Such as, this realtime weather engine for DOOM:

or this total conversion that adds more up to date rendering techniques from, well, everything that’s happened since DOOM:

The incredible Jazz Mickle, part of the team behind The Adventures of Square, will be coming to tell us about the amazing things people are doing with engines like GZDoom. She also made a game called Shoot Car, Shit Pants, and has a portfolio here.

Yet More People. They Just Won’t Stop

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(Well it is a two day event. We have more to announce on Friday too)

We have a load more people and things for you today, with subjects ranging from just a bit of fun to deep and momentous politics. Most is probably somewhere in-between those two particular poles.

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Dick Hogg has run Tea Club for us the past few years, and this year has a talk he’d like to do from the stage. He’s excellent at that as well as illustration. You probably know his work most from Hohokum, but you can find his portfolio here.

Marie Foulston is Digital Design Curator at the Victoria & Albert Museum, as well as Queen Roughhouser at Wild Rumpus. She’ll be speaking, and has a breadth of experience in games, from running local multiplayer events and exhibitions, to looking well beyond the boundaries of what most people think of in connection with the term “games”.

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Hebden Bridge locals Derek Hales and Rob Lycett have been designing and building the copy of Alice Becker-Ho and Guy Debord’s Game of War pictured above. It’s a deep and rewarding abstract strategy game first authored as part of the Situationist International movement. You can read more about it at Atlas Press, and come along to talk to Derek and Rob at the end of May.

Gareth Briggs, provided we’re not all transfixed in political horror by the end of May, will be talking about politics and games.

Alex Johansson is a game designer and lecturer who teaches accessible game development tools. He’ll be running a MakeyMakey workshop, which is a perfect introduction to making your own controllers before you have to deal with soldering, crimping and microcontrollers.

Dr. Kim Foale will be speaking about and running their game Art of Noises, an abstract musical performance game about the sociology of, communication and experimentation with sounds. It’s pictured below, but imagine a group of people around it with instruments, laughing.

At risk of your eyes popping from your head, we have yet more things and people to announce on Friday. There is something spectacular and hilarious coming to Hebden Bridge. Tickets are, as ever, at http://feralvector2015.eventbrite.co.uk

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