Feral Bulletins

Join this infrequent list to get occasional updates on Feral Vector and upcoming events. We promise this will be a low traffic list, you'll always have a clear option to unsubscribe, and we won't pass your email address to anyone else.


Powered by MailChimp

> Close this <

Archive for the ‘Games’ Category

First Speakers/Doers/Things for 2016

Posted on: No Comments

BOOOOM! Feral Vector is back. In case you didn’t see yet, tickets are available right this very second from ti.to. We have a whole heap of exciting things planned for Feral Vector this year.

Emily Short will be speaking about interactive narrative structures, and Humble Grove will be showing their new, beautiful point-and-click thing 29, of which here are some incredible gifs:

Humble Grove: 29; bedroom gif

Here’s a bathroom, and here’s a rather large gif showing an exterior, so we’re linking it instead (more of their work on tumblr and twitter).

Local multiplayer game Flat Heroes will be playable there (it’s being crafted in Manchester, which I guess makes it local local multiplayer?), as well as Team Lazer Beam‘s Wrestling With Emotions. Can you create a pro wrestler and find their perfect match?

Team Lazer Beam: Wrestling With Emotions

We also particularly want to focus on making stuff this year. TO THAT END:

(more…)

Workshops 2015

Posted on: No Comments

Our workshops for next week are below. Expect to make stuff, learn stuff, and go on walks. Spaces are are limited so we have a booking system, for which a link and link and password will be sent out to ticket holders only, first thing on TUESDAY 26th.

IMG_0167

George Buckenham: Making Twitter Bots
Twitter bots are a weird little things that can do all kinds of stuff. They’re now going far beyond the Markov chain _ebooks bots of a few years ago. George will teach you how to make your own, with a little help from Harry Giles. Some of our favorites at the moment are @pixelsorter, which takes the pixels in any image you tweet at it and makes them into a new image.
@tiny_astro_naut, which uses the output of another bot, @tiny_star_field, as its input.
@massconnect4, which takes input from teams of people @ing it, then renders the board using emoji.
Also the kind of, probably NSFW, but hilarious @suxting.

Alex Johansson: Cardboard Beats Keyboard
An introduction to building custom hardware. Using MakeyMakeys and a whole heap of cardboard, Alex will show you how to wire a prototype controller up and get it talking to your computer as if it’s a USB keyboard.

Ed Key: Botany Walk
Ed Key will take you walking on a short loop through the nearby woods and lanes, peering closely at, smelling and tasting plants that you find, whilst avoiding being poisoned. The discussion will also include thinking about what wilderness and wild growing plants mean. Learning about the environment they’re growing in as an emergent system, but perhaps also about running wild from cultivation or avoiding the strimmer. Beyond the physical, once we can identify plants, a web of folk-names and forgotten uses becomes visible… Make sure to bring sensible footwear if you book for this.

Harry Giles: Gamepoems
If you’re a writer, if you enjoy playing with language, if you like the idea of playing Mornington Crescent, this workshop may be for you. Gamepoems are en emerging experimental form that some game designers are playing with. Gamepoems are not restricted to mischief or being silly, but our latest favourite example is definitely CORSON.

Gareth Briggs: Political Football
An actual game of football, but with different rules. It’s a game about the relationship between performers and audience, and parallels from that and between designer and player, politician and voter. Like the nature walk, bring sensible shoes that you wouldn’t mind getting a bit muddy. Studs not required.

More People! More Things!

Posted on: No Comments

tumblr_n4wf0yc7RO1roeqdqo1_1280

We have a few more things to announce for the lineup, but first just one bit of bad news: Shahid from SCEE double booked Feral Vector with a trip abroad. We’re sad he can’t be in London, and wish him a really, really good week away.

BUT ALSO:

Night in the Woods co-creator Alec Holowka will be there, with a demo!
Hohokum will be playable on PS4!
Spacebears will be there with their game Kingdoms!
Jonathan Prior will be talking about Taking Games Seriously!
David Aldhouse from Portland/UK based Society of The Six will be talking about building a real life escape the room game!
and finally, Richard Hogg returns with the magnificent Tea Club, made possible by Sheridans:

It is happening this Friday at The Crypt on the Green, Clerkenwell. There will be folk games and more things going on, and we may just have a few last minute surprises too. All of the early tickets have sold out, but there are still a few here.