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Live Game: WallFour

WallFour

WallFour is a new live events company formed by John Sear and Adam Russell. Their current project is a massively multiplayer local game, controlled entirely by laser pointers. I found this interesting for a few reasons, the main one of which is the relative anonymity of each player: You know the people you’re with, but it’s practically impossible to trace any one laser dot back to the person controlling it. I think, somewhat similarly to Transformice, this has an interesting disconnect between people’s identities and their visible intentions.

Until now, WallFour have concentrated on longer format shows and games, but at Bit of Alright, they’ll be presenting and discussing some shorter format work.

Michael Brough: Smestorp

Michael-Brough

Michael will be joining Ricky Haggett as he asks game designers questions. Going by the name Smestorp, Michael developed well known title Vertex Dispenser, and more recently Glitch Tank. Next to Eliss, it’s one of the best things I’ve played on an iPad: Local multiplayer, a distinct sense of having some control whilst lacking much more, and a high probability of things going mental. It’s like Robo Rally, but more accessible and compulsive. I was sold on it the instant I had about a dozen tanks on screen, my opponent just one, and I still lost: Because the more you have, the harder it can be to keep track of what’s about to happen.