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Archive for the ‘Live Games’ Category

Rosie Fairchild and Mark Rochefort: Splash and Ripple

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Splash and Ripple

Splash and Ripple are a Bristol based live event creators, making experiences both real and digital. To achieve this they employ a combination of games, immersive technology and interactive theatre. Part of the Bristol street game scene, creative director Rosie Fairchild has been creating, producing and directing real world games for over four years now. Highlights include Splash & Ripple’s first production Shadows Follow, and working as developer and director on Slingshot’s 2.8 hours later.

Rosie will be talking briefly about the rapidly burgeoning scene of real world games, and running Babel, an indoor game with a bit of running about that tests the power of communicating without words, working in teams to find hidden objects and sneak up on others.

Prison Architect: Introversion

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introversion-prison-architect

Prison Architect is Introversion‘s next anticipated title. Not only will it be playable at Bit of Alright, but Mark Morris, Chris Delay and sound artist Alistair Lindsay will all be on hand for you to talk to.

Live Game: WallFour

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WallFour

WallFour is a new live events company formed by John Sear and Adam Russell. Their current project is a massively multiplayer local game, controlled entirely by laser pointers. I found this interesting for a few reasons, the main one of which is the relative anonymity of each player: You know the people you’re with, but it’s practically impossible to trace any one laser dot back to the person controlling it. I think, somewhat similarly to Transformice, this has an interesting disconnect between people’s identities and their visible intentions.

Until now, WallFour have concentrated on longer format shows and games, but at Bit of Alright, they’ll be presenting and discussing some shorter format work.