There doesn’t seem to be much documentation of QWOP 3D yet, but here’s a video of the final during the Rumpus Royale at GDC:
The countdown and starting pistol are a sublime piece of staging for such a ridiculous spectacle.
It’s one of the games that will be playable at Bit of Alright; Bennett Foddy, seen commentating in the video, is the developer. Here’s a bit more about the original QWOP from this Quote Unquote interview:
The thing I like most about QWOP is actually that you can choose to degrade yourself and and shimmy all the way to the end on one knee over the course of an hour. At first, I thought that I should fix that so that people would be forced to play honestly, but I changed my mind when I started to get emails from people who were proudly claiming to have ‘beat’ the game in this way. There’s something great about the idea that all these people are cravenly shimmying their way to the finish line, with the hurdle dragged along by their trailing leg, inch by inch. To really win at QWOP, you need to have both skill and dignity.
We particularly like the idea of games as powerlessness fantasies.
