{"id":427,"date":"2012-01-30T19:01:37","date_gmt":"2012-01-30T19:01:37","guid":{"rendered":"http:\/\/bit-of-alright.com\/?p=427"},"modified":"2012-01-30T19:01:37","modified_gmt":"2012-01-30T19:01:37","slug":"james-wallis-spaaace","status":"publish","type":"post","link":"https:\/\/feral-vector.com\/?p=427","title":{"rendered":"James Wallis: Spaaace"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-428\" title=\"James Wallis\" src=\"http:\/\/bit-of-alright.com\/wp-content\/uploads\/2012\/01\/James-Wallis-Digital-2-smaller.jpg\" alt=\"James Wallis\" width=\"530\" height=\"401\" srcset=\"https:\/\/feral-vector.com\/wp-content\/uploads\/2012\/01\/James-Wallis-Digital-2-smaller.jpg 530w, https:\/\/feral-vector.com\/wp-content\/uploads\/2012\/01\/James-Wallis-Digital-2-smaller-300x226.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/p>\n<p>Pen and&nbsp;paper prototyping is a&nbsp;highly relevant skill to&nbsp;videogame design, practised by&nbsp;companies <a href=\"http:\/\/www.guardian.co.uk\/technology\/gamesblog\/2009\/jan\/29\/gameculture\">such as&nbsp;Denki<\/a>. Rather than getting caught up in&nbsp;hardware or&nbsp;artwork, simple physical prototypes allow you to&nbsp;really focus on&nbsp;the&nbsp;rules of&nbsp;the&nbsp;system. Who better to&nbsp;talk to&nbsp;about it than a&nbsp;veteran RPG, board and&nbsp;card game designer? <a href=\"http:\/\/www.spaaace.com\/\">James Wallis<\/a> is best known for&nbsp;the&nbsp;storytelling <nobr>card-game<\/nobr> Once Upon a&nbsp;Time, which celebrates its 20th anniversary this year. He&#8217;s worked with Sony, Hasbro, Channel 4, the&nbsp;BBC, Sky and&nbsp;Games Workshop, and&nbsp;used to&nbsp;lecture in&nbsp;game design at&nbsp;the&nbsp;University of&nbsp;Westminster.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pen and&nbsp;paper prototyping is a&nbsp;highly relevant skill to&nbsp;videogame design, practised by&nbsp;companies such as&nbsp;Denki. Rather than getting caught up in&nbsp;hardware or&nbsp;artwork, simple physical prototypes allow you to&nbsp;really focus on&nbsp;the&nbsp;rules of&nbsp;the&nbsp;system. Who better to&nbsp;talk to&nbsp;about it than a&nbsp;veteran RPG, board and&nbsp;card game designer? James Wallis is best known for&nbsp;the&nbsp;storytelling card-game Once Upon a&nbsp;Time, which celebrates its 20th [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,7],"tags":[],"class_list":["post-427","post","type-post","status-publish","format-standard","hentry","category-news","category-speakers"],"_links":{"self":[{"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/posts\/427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/feral-vector.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=427"}],"version-history":[{"count":4,"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/posts\/427\/revisions"}],"predecessor-version":[{"id":479,"href":"https:\/\/feral-vector.com\/index.php?rest_route=\/wp\/v2\/posts\/427\/revisions\/479"}],"wp:attachment":[{"href":"https:\/\/feral-vector.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/feral-vector.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/feral-vector.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}